Friday, October 30, 2009

Dragon Age: Origins - Datablitz Reservation Program


I hit Datablitz Rockwell on Tuesday to see what was new, and was excited to see a Dragon Age poster outside the store.

Was it out na?

I CAN HAS RPGee?!?!!!?!

I was a bit deflated to see that they were running a pre-order program and that they weren't actually selling it yet, sticking to the street date of November 3.

Still, putting 1K down for the game gets you a free Dragon Age mug from EA apparently, so I bit and gave Flor some cash. Barring any gross technical difficulties on the PS3, this should be a worthwhile purchase (especially being EA Singapore cheap), and should scratch the swords-and-sorcery itch I've had for a while now. Next week na! :-)

I was also halfway tempted to buy Tekken 6 from them (Php 2,350.00) but seeing as my cousin/pinoyPS member rhugghed (a man whose opinion I value highly) had some rather middling feedback on the game (while still good, it reportedly has pretty bad loading problems and has terrible lag online) I decided to hold off and just wait for Modern Warfare 2 if ever.

Borderlands: Review



















Been really busy, what with finals week at school and social obligations (and smashing through Borderlands during my downtime to do this review) so I haven't had much time to post. Sorry this is so late!

The review can be found here (link). Overall, I'm very, very happy with my decision to buy it, as it's a very entertaining experience overall and has great multiplayer (despite the assload of bugs). I highly recommend picking it up if you like loot collecting games in any way.

It's so good in fact, that it greatly reduces the residual bad feelings I have after being duped into buying Brutal Legend.

(The badtrip feeling isn't totally eliminated though. GODDAMN BRUTAL LEGEND!)

Saturday, October 24, 2009

Borderlands: Impressions


So I finally picked up my copy of Borderlands from Datablitz earlier this morning. For anybody who's been following this game prior to its release, you know that it's essentially a first-person shooter variant of Diablo/World of Warcraft - randomly generated guns (complete with rarity, elemental damage, unique effects etc.), respawning monsters, quests galore, and plenty of skill points. After playing through the first 5 hours (!) or so, I must say I'm currently very happy with my purchase.

Borderlands definitely has that "just one more quest" addictive quality to it that Diablo had in spades, and since me and my younger brother are both reformed Diabloholics (between us, we must have played D2: Lord of Destruction for a total of more than 200 hours) we both really wanted to play this in the absence of Diablo III this winter. (Obviously, I played first, as I bought it.) I had a total blast playing through (my Siren's currently level 12) , and after letting the PS3 have a break while we watched us some PBA, my brother got started on his Hunter character. He's actually still playing as I type this. Addictive as hell, I'm telling you.

After he finishes this quests we're gonna launch us some co-op and test out how the framerate holds up in split screen. :-) Peace out for now.

Wednesday, October 21, 2009

Brutal Legend: Review




















So my review of Double Fine's latest, Brutal Legend, is up on PinoyPS; unfortunately things didn't quite turn out the way I had hoped, and it sucks EVEN MORE now that I've played through most of it. Click on the link to read the rest of the article.

What's so frustrating about Brutal Legend is that there are so many great ideas in the game that are wasted due to poor execution, and for every cool new feature that you wish was in other games comes three horrible oversights that look like they wouldn't be committed by an average game designer, let alone an accomplished one like Tim Schafer.

A final analogy: for those of you who watch wrestling, Brutal Legend is a lot like Tommy Dreamer: a lovable lunk, with charm and good-heartedness to spare, but in the end not somebody/something you can really get behind and cheer because you know he/it will eventually just screw up and become really embarassing.

Saturday, October 17, 2009

Brutal Legend: Initial Impressions

I must say, I'm getting quite worried about my purchase of Brutal Legend.

The game is still quite entertaining so far, but the entertainment has come mostly from the great dialogue and the fact that this is without a doubt the most METAL piece of media (videogame or otherwise) in the history of mankind. Rock and roll humor, people throwing up the horns, and really cool demonic imagery STRAIGHT FROM THE MOTHERFUCKING PITS OF HELL abound, and it has Ozzy Osbourne in it! Hot diggity damn! (The developers must also be commended for somehow making Jack Black not annoying. Give those guys a medal!)

Downers so far: The framerate is uneven, and the gameplay... well, so far it's rather pedestrian. I'm reading the manual, and the RTS gameplay (which I normally detest) looks like it could be quite fun. The units are very unique in a Battle Realms (PC) sort of way, and I'm still holding out hope that I'll agree more with IGN and Gamespot (who gave this game high marks) rather than 1UP or Destructoid (who thought it was mediocre).

When I'm done, I'll post the final review on PPSX, link on this blog. :-)

Uncharted 2: Afterthoughts


(Right off the bat, since the title of the post says Afterthoughts, I'd like to warn you that there are minor spoilers for U2AT in the text of this post. I promise not to give away any story details, but location and weapon details are inevitable. Therefore, SPOILER ALERT. You've been warned.)

Sorry for not updating the blog during the whole week, I was busy with school, girls, and work, in that order. Horrible timing, as a lot of the time I really wish I was home playing the games I bought this week: NBA 2K10, Brutal Legend, and the holiday season big daddy itself, Uncharted 2: Among Thieves.

You can all guess which one got the most playing time around here. *smirk*

My brother actually totally stopped playing NBA 2K10, which almost never happens, just to fight through to the end of Nathan Drake's latest adventure. As for me, I bought Brutal Legend, took it home, popped it in the PS3, saw that there was a mandatory 250 MB (!) download right off the fucking bat, rolled my eyes and went right back to playing Uncharted 2. I logged on to PSN two days after it became available in the Philippines and almost my entire friends list was playing it, I've never seen anything like it at all. It's a like a freaking Naughty Dog epidemic!

I mean, obviously U2AT kicks ass, but it's even better than I hoped. They've improved it in every way I thought possible, and then some.

Visuals

The first 5 minutes you spend playing this game, I gurantee you will utter the words "Oh mah gah! Dah ghafics ah ahmazin!" You'll have a little trouble enunciating correctly because as you say that your jaw will be on the motherfucking floor. The lighting is really well done, the animation is extremely fluid, the gameworld is incredibly detailed (Tanzin's village is a standout), and the art direction/camera work is absolutely outstanding. Just watch the camera pull back for dramatic effect as Drake comes across yet another awe-inspiring vista and you'll know that U2AT director Amy Hennig (Uncharted: Drake's Fortune, Legacy of Kain: Soul Reaver series) is operating at the very top of her game.

Platforming/Exploration

The platforming elements are much improved this time around; the jumping puzzles are much more complex than U1, and are often accompanied by some really spectacular indoor and outdoor eye candy to look at (the temple room in which you climb the blade of the ornamental sword, for instance, is a huge standout, as is the grinding gear segment in Tibet).

Combat

This was also heavily improved upon. The action set pieces are still very impressive and fun gameplay wise, with the cover system upgraded considerably. However, what I really love the most is what they did with the stealth mechanic -- it is for the most part entirely optional, but it is extremely fun to try and take out as many dopes as you can with your ninja-like Tactical Espionage Action before they figure out you're there and the lead starts flying. It allows you to take a more intelligent, tactical approach to each situation without forcing it on you if you don't want to. (Sadly, they still haven't fixed the overpowered hand to hand combat, although they managed to tone it down a bit. Oh well, can't have everything.)

Multiplayer

This was totally absent in Uncharted 1, and it's a welcome addition as the trophies are as easy to get as ever. Helps the game have replay value after you've got the Platinum, and I must say, it's a doozy. The match finding is currently still slow as shit, but once you do get into a game it's very stable (on PLDT at least. Some SMART Bro using friends report that their games can lag quite a bit.) I recently played co-op with a couple of Americans, and we were all on voice chat playing the tower level from Tibet. That was really, REALLY fun, swearing at each other (in good fun), helping each other out and laughing a lot the whole time. Best. Co-op. Mode. Ever. The competitive multi is also quite good, next time I play I'm going to start playing ranked games and flex some skills. Can't wait!

Storyline

As usual, the dialogue is really awesome, with more one-liners than an Evil Dead movie marathon. Also as per usual, the plot failed to keep up, starting off very strong but veering dangerously close to Indiana Jones 4 territory by the end. Still, it's very competent overall and holds your attention enough to keep you wondering what's next.


All in all, that was a truly fantastic game, and would have won GotY in most years; it will probably dominate the 2009 year-end awards. With the only remaining possible challengers being Modern Warfare 2 (the front-runner) and Borderlands (the dark horse), it's looking good for Naughty Dog.

Now.... how about some next generation Jak & Daxter? C'mon ND, let's go! :-)

Monday, October 12, 2009

A post about Brutal Legend (Note: Totally NOT about Uncharted 2)

I'm pointedly ignoring the fact that a large amount of the people on my friends list are already playing the full version of Uncharted 2. Yes, I know that the game is available at Datablitz. I can give them some of my money and they will give it to me if I do so. But I promised myself that I would let my girlfriend buy it for me so I can save money. Yes. That is indeed what I will do.

Resist, John, resist!

Which makes me wonder... how the fuck am I supposed to pick up my copy of Brutal Legend from DB tommorow without getting tempted into buying Uncharted 2? Argggh! Yeah, I know that I don't really trust IGN much (I don't trust them at all, actually) but goddamn, their reviews for Brutal Legend are getting me all hyped up. I'm kinda bummed that DataBlitz isn't giving away a free T-shirt with my copy, but I'm cool with that as long as they sell it for cheap. The game looks really fun, it's by Tim Schafer, and after all, playing as an overweight-but-still-totally-metal version of Jack Black has to be just as cool as playing as a gum-chewin', one-liner spewin', lead shootin', rootin' tootin' superheroic debonair invincible action Jesus like Nathan Drake right?

Right?

Hey come on, roll with me here!

....

OK, maybe not. I'm still buying Brutal Legend.

(I apologize for the title of this post being a little misleading. For a post about Brutal Legend, more than 50% of it was about Uncharted 2. Goddamn Game of the Year candidates.)

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FUCK IT! THERE'S NO MORE USE PRETENDING! UNCHARTED 2 IS T3H SEX! PLEASE PLEASE PLEASE BUY ME A COPY NOW!

*sobs softly*